userVincentcancel

6,101 Commits over 3,865 Days - 0.07cph!

2 Months Ago
resized the jungle building skin textures to final rez - fixed floor.triangle missing its jungle skin script
2 Months Ago
Added ladder trigger volume to zigg water tank
2 Months Ago
lowered normal intensity on zigg exterior concrete layer to nominal value as stronger values make projected decals display incorrectly
2 Months Ago
Zigg scene, fixed the terrain alpha map - tweaked terrain splats (less gravel, more forest soil) - did some set dressing around the water tanks area
2 Months Ago
jungle zigg tank large - tweaked materials to better mesh with the surrounding environment, added a decal for moss on top. Arranged folder structure
2 Months Ago
updated layer on jungle number decals prefabs
2 Months Ago
removed the small ziggs from the ziggurat scene - updated the terrain topology maps and terrain blend maps accordingly - s2p
3 Months Ago
prefab cleanup - added guard rails
3 Months Ago
trawler ship - broke the mesh down into components/tasks - ladder triggers, doors, ship fully explorable
3 Months Ago
zigg scene ivy set dressing pass - feel free to iterate on
3 Months Ago
trawler ship - interiors greybox
3 Months Ago
merge from LODs refresh - this should not require scene to prefab as it is mostly texture rebakes and re-targeting in materials - limited prefab changes
3 Months Ago
merge from LOD Baking tool
3 Months Ago
trawler ship - onboard hardware greyboxed props set dressed the ship accordingly
3 Months Ago
Refreshed LODs lighthouse
3 Months Ago
trawler ship progress backup
3 Months Ago
jungle_terminal props - remade prefabs, fixed layers, LOD distances, texture import res
3 Months Ago
trawler ship, traversal solved using standard stairs prefabs we already have
3 Months Ago
backup for branch hop
3 Months Ago
trawler greybox progress
3 Months Ago
trawler ship dirty greybox, concept art mesh before cleanup and break down - folder structure
3 Months Ago
import option tweak to watertight hatch spec map
3 Months Ago
fixed incorrect gibs assigned to L shaped stairs jungle skin
3 Months Ago
softened a crease in canyon_c terrain
3 Months Ago
updated cliff rock position at WTP
3 Months Ago
fixed a spot where you could get stuck at satellite dish
3 Months Ago
Old Tvs tweaks to prefabs and texture import options
3 Months Ago
coat hanger and wall mounted coat hanger - lod distances tweaks, layers
3 Months Ago
old radio material missed.. project save thanks Unity
3 Months Ago
old radio prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
3 Months Ago
metal briefcase prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
3 Months Ago
Mircowave prop - converted prefab to use Meshlod, fixed material type bugging
3 Months Ago
fire alarm props - fixed material type bugging out, changed prefabs to use meshlod, removed some unecessary lod stages for such a small prop LOD0>LOD2 instead etc.
3 Months Ago
first aid cabinet prefab tweaks
3 Months Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
3 Months Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
3 Months Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
3 Months Ago
merge from art_generic_props
3 Months Ago
ziggurat topology painting improvements, better road connection added
3 Months Ago
added some volumes to stairs of zigg to help movement until final colliders S2P
3 Months Ago
Added the hinged doors entity in the jungle_ziggurat_security_entrance_b prefab
3 Months Ago
manifest
3 Months Ago
hinged doors for zigg security gates
3 Months Ago
zigg scene backup, relinked props to prefabs
3 Months Ago
fixed layer on IBC prefab, condensed the ibc_a prefab into a single object
3 Months Ago
desal tank - resized some textures (AO, LOD) fixed prefab layer, loding distances
3 Months Ago
Tweaked water treatment tank prop material settings Deleted greybox Created a mesh lod prefab
3 Months Ago
Refreshed LODs with the new lod baking tool, a first pass
3 Months Ago
replaced the gate_a with gate_b in the zigg scene
3 Months Ago
fixed pink missing materials on masterhouse in radtown